Prinya: Champion Guide

Nov 14, 2014

Champion Guide

Game and skill icons by L&K Logic Korea
All text and other images made by Prii and NyaNya
Priinya.blogspot.com
For further questions, post a comment and I will answer.


The Champion class
Is the transformation of the Spritualist, they are the menace of damage. With their epic playstyle they bring their insanely high area of effect damage, annihilating everything in their path. Very few weaknesses and very few strengths, the champion is only but one thing. A killing machine.

Single Target Damage: ★ ★ ☆ ☆ ☆
Area of Effect Damage: ★ ★ ★ ★ ★
Defense: ★ ★ ☆ ☆ ☆
Movement: ★ ★ ☆ ☆ ☆
Difficulty: ★ ★ ★ ★ ☆
Speciality: Area of Effect Damage


 Extremely high amounts of area of effect damage
 Very high versatility
 Champions get 5 ability points each level
 Very easy to level up


 Very hard to master
 Uses a ton of charge points
 Useless in GvG



Champions uses three followup skills to bring down their opponents.

Possessions: These skills activates a buff that lasts 10 seconds and improves your other skills.

Green aura: You gain this by using skills such as Bear Blow, Bulls Rush. This activates a small aura around you that doubles your final damage when maxed.

Last Bullet is your finishing skill, this will deal an insane amount of damage to everything around you. Use this after you've used Possession and Green aura.

Reflection and Change Crisis are your activation skills, these skills will improve your survivability.

Bulls Heart, Fatal Blow and Snake Skin is your main passive skills, these will improve your survivability and damage by huge amounts.

Lethal Weapon this is another finisher skill, if Last Bullet didn't make quick work of your opponents, this skill will add more critical strike chance to your damage.

Hit End this should be your main single target damage skill, it's not very good and can be annoying sometimes because it knockbacks the target. This skill works through avoidance and pushing back enemies in siege war can be a good strategy.

Maximum Break can be used to further buff your survivability and damage for a few seconds.

Puma Acceleration is your main range skill, it uses attack speed unlike Hit End and can make quick work of targets that is not within your reach. It's good for activating green aura and removing defense% from targets.

Pre-awakening combo
Possession Bull ➙ Lethal Weapon ➙ Hawk Dissect or Puma Acceleration ➙ Last Bullet 
repeat until aura and/or possession wears off then rince & repeat.

Awakening combo
Possession Puma ➙ Lethal Weapon ➙ Hawk Dissect ➙ Last Bullet
repeat until possession wears off then activate possession again, aura will wear off after 30 seconds so it should be easier.

LevelLocationRespawn Time
60
Rooley River / The River-mouth
50 minutes
130
The Underpass of Smug B3
60 minutes
270
Exhibition of Past Glories
5 hours and 38 minutes
330
Nameless Tower B4
7 hours and 38 minutes
425
Digged Up Ossuary B6
9 hours and 38 minutes
535
Cave of Cursed Mizna B2
10 hours and 38 minutes
580
Golden Swamp Cave B3
11 hours and 45 minutes
710
Forest of Time 3
12 hours and 50 minutes

Requirements should be acquired regardless of build
 Power - Improves physical damage.
 Luck - Increases accuracy, avoidance and improves item drops.
 Alacrity - Increases accuracy and avoidance.
• Health - Increases health points, defense and potion recovery speed.
 Knowledge - Does nothing.
• Charisma - Improves your resistances and increases your charge points.
 Wisdom - Improves your resistances, elemental resistances and experience gain.

1» Brawler
Power - 1 each level
Alacrity - 1 each level
Health - 1 each level until 100 then then Power
Luck - 2 each level


Awakening
All skills are based of skill level 50


Possession Bull [1]
Possess the power of the Bull for 10 seconds, dealing 75% damage and increaes the damage of all your skills by 510.
- Does not work in PvP.
- Possession Skill.

Possession Hawk [2]
Possess the power of the Hawk for 10 seconds, dealing 110% damage and adding 3.5 addtional hits to some of your skills.
- Adds hits to (Hawk Dissector, Bear Blow and Lethal Weapon)
- 4m range.
- Possession Skill.

Possession Bear [1]
Possess the power of the Bear for 10 seconds, dealing 75% damage with 10% accuracy and increases your CP gain from all skills by 26.
- Possession Skill.

Possession Snake [1]
Possess the power of the Snake for 10 seconds, dealing 75% damage with a 25% chance to stun the target for a short period of time. Also decreases your cooldown by 30%.
- Possession Skill.

Possession Puma [2]
Possess the power of the Puma for 10 seconds, dealing 50% damage and fixes your critical strike at 35%.
- Ignores fatal blow resistance.
- Possession Skill.

Snake Illusion [2] (Awakening: Snake Specter)
Throws a Snake Illusion at the target, continuously dealing 21% damage over 10 attacks. Additionally increases your final damage by 75% for 10 seconds.
- 4m range.
- Green Aura skill.

Hawk Dissect [3](Awakening: Hawk Sever)
Slash the target for 90% damage, slowing their movement speed by 50% and decreases their elemental resistances by 30%. Addtionally increases your final damage by 85% for 10 seconds.
- Green Aura skill.

Bear Blow [3] (Awakening: Bear Stroke)
Deal a hard blow to the target, dealing 200% damage with a 150%(35% fixed) chance to knockback the target for 3m and slowing the target for 35%. Addtionally increases your final damage by 85% for 10 seconds.
- Green Aura skill.

Bulls Rush [3]
Jump to the target location, dealing 85% damage to all targets in a small area on landing with a 35% chance to stun the targets for 1 second. Addtionally increases your final damage by 85% for 10 seconds.
- Green Aura skill.
- 4m range.

Puma Acceleration [4] (Awakening: Puma Festination)
Continuously strike the target with illusions, dealing 110% damage over 6 attacks with -15% accuracy also reduces the targets defense by 35%. Addtionally increases your final damage by 85% for 10 seconds.
- Green Aura skill.
- 4m range.

Lethal Weapon [5] (Awakening: Deadly Weapon)
Throw the target up in the air dealing 190% damage to it, increases the chance to critically strike by 35% for a small period of time.
- 1 minute cooldown.
- The critical strike is fixed and stacks with Puma Possession and other critical effects.
- Ignores fatal blow resistance.

Last Bullet [5] (Awakening: Final Bullet)
Summons illusions to strike all targets within 200(2.0m) range 6 times for 40% damage.
- Max 10 hits.
- Max 10 targets.


Hit End [5] (Awakening: Hit Climax)
Continuously strike the target 9 times dealing 105% damage while knocking back the target.
- Ignores knockback resistance.
- Max 12 hits.

Aura Explosion [5] (Awakening: Aura Blast)
Continuously strike the target with your aura, dealing 40% damage over 8 attacks.
- 6m range.
- 1m minimum range.
- Max 12 hits.

Aura Explosion [5]
Cause a huge explosion around you, dealing 235% damage to everyone within 2.75m. 100% chance to stun all targets for 3 seconds.
- Doesn't work versus boss monsters.

Concentration [1]
Activation skill, concentrate and increase your accuracy by 9%.

Reflection [2]
Activation skill, have a 35% chance to reduce the damage you take from that attack by 30% and increases your attack speed by 25% for 3 seconds.
- Max 60% trigger chance.

Change Crisis [3]
Activation skill, have a 35% chance to dodge the attack and increase your movement speed by 80% for 3 seconds.
- Max 55% chance.

Shield Breaking [4]
Activation skill, have a 40% chance to ignore blocking.
- Max 60% chance.

Maximum Break [5] (Awakening: Maximum Exceed)
Activate to increase your attack speed by 15%, defense by 35%, accuracy by 7%, avoidance by 7% and movement speed by 70% for a small period of time.
- Cooldown 3 minutes.
- 0.1 seconds cast time

Puma Step [1]
Passive skill, increase your concentration by 60%.
- Max 60%.

Snake Skin [2]
Passive skill, increase your abnormal resistance by 60%.
- Max 70%.

Bulls Heart [3]
Passive skill, increase your health points by 1350.

Hawk Eye [4]
Passive skill, increase your weapon range by 0.96m.

Fatal Blow [5]
Passive skill, increase chance to hard blow by 6%.
- Hard Blow = 300% final damage
- Ignores fatal blow resistance

Brawler (Awakening: Stylish Attacker)
1. Possession Bull [50]
2. Bull's Heart [10]
3. Last Bullet [50]
4. Fatal Blow [1]
5. Lethal Weapon [1]
6. Hawk Dissect [50]
7. Lethal Weapon [25]
8. Bull's Heart [25]
9. Fatal Blow [50]
10. (Awaken Hawk Dissect) [1]
11. Possession Puma [50]
12. Lethal Weapon [50]
13. (Awaken Last Bullet) [1]
14. (Awaken Lethal Weapon) [1]
15. Bull's Heart [50]

31 comments :

  1. what is the best aura for champion?

    ReplyDelete
    Replies
    1. Early game - Wind Aura
      Late game - Land Aura

      Delete
  2. why possesion bull if ur gonna use possesion puma later on?

    ReplyDelete
    Replies
    1. Because Possession Bull makes your earlygame easy. It's so much stronger than Possession Puma in the earlygame. In the midgame 300-400~ when your damage falls off you should start switching to Puma to ramp up all the critical strike and find high o.p weapons damage% weapons.

      Delete
  3. do you have a good know build for champ ? i would make one and maybe try using her has my new main :)

    ReplyDelete
    Replies
    1. Knowledge Champ? Explain. Champions doesn't have any knowledge skills.

      Delete
    2. oh sorry :s i'd like to make a good champ that use aura exposion is it the same has last bullet ? but you change last bullet for aura explosion

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    3. It's far from the same, Last Bullet is AoE and Aura Blast is single target. Aura Blast uses continuous attacks and Last Bullet uses instant illusions.

      Delete
  4. Hi. First off, I would like to express my gratitude as this blog of yours has helped me (and Im pretty sure a lot more people) a lot. Thanks! And I would like to ask if Champions need wisdom please? Like for high level t-sets or anything. Also can you please tell me where the boss is? Hehe. Thank you superrr :D More power to you :)

    ReplyDelete
    Replies
    1. Thank you, this is why I keep doing it, to help people like yourself :3!
      I have added the treasure set guide to help you find your way to the boss locations, enjoy!

      Delete
  5. Hi. My name is IGN Akali. And my question is about gear.Do i need to be rich to build champion or i can rely on some t set and ew? Last question is are champions good (u) item hunters?

    ReplyDelete
    Replies
    1. Champions are not that item dependant, t-sets are great. Eternal is good because it gives you life absorb.
      Champions have a ton of damage but they have very low range, I'd say they are decent at item hunting. Thief, Tamer and Maid is much better.

      Delete
  6. Hi. It's Akali:) What mini pets need Champion?

    ReplyDelete
    Replies
    1. Mutated, Inorganic Light or Biology Dark x)

      Delete
  7. For the skills are we suppose to max them out in the order you have them there?

    ReplyDelete
  8. What do you mean at *Hard to master*.

    ReplyDelete
    Replies
    1. They are easy to play, but hard to play well.

      Delete
  9. Hi, love your guide, was wondering what the max alacrity u would suggest to have would be and once u have reached that where would you put that extra point

    ReplyDelete
  10. How is hawk possession + bear blow vs the plain old hit end and last bullet?

    ReplyDelete
    Replies
    1. It's not better, Hawk hits a maximum of 4 times.

      Delete
    2. Even for 1v1 boss? for example
      1) assuming last bullet + hawk sever awakening, hitting 8 per cast
      2) The speed of last bullet is weapon 1.36x compared to 1x weapon speed of bear blow
      3) that means bear blow will catch up with last bullet in 4 skill usage , x2 to make up for half the quantity hit (4 hits per cast) for a total of 8 skill use of bear blow to catch up to last bullet.

      or do i misunderstand the mechanics of redstone?

      Delete
    3. 1) Bear Blow is a green aura applier, it doesn't benefit from green aura itself.
      2) Last Bullet is a finisher, it does benefit from green aura greatly increasing its final damage by over 100%.
      3) Last Bullet is AoE.
      4) Last Bullet does not have a cast time just like Bear Blow & Hawk, and with awakening Last Bullet does not have cooldown.

      If you want more single target damage you can always awaken Hit End which removes the cast animation for it making you hit super fast, see: https://www.youtube.com/watch?v=grx2QdqHFbg

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    4. ok thanks it is so difficult to find any redstone videos

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    5. Yea most videos is in Japanese :P

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    6. First, thank you for your guides, they are great. Second, should we stop adding alacrity at some point? If yes, when? thanks

      Delete
  11. This comment has been removed by a blog administrator.

    ReplyDelete
    Replies
    1. Your comment has been removed because it contained links to other websites, this is most likely due to a virus on your computer.

      Delete