Prinya: Demon Sorceress Guide

Jul 1, 2015

Demon Sorceress Guide


Artwork made by QuizzicalKisses
Artwork edited by Bomina Jey
Game and skill icons made by L&K Logic Korea
Guide made by Bomina Jey
Priinya.blogspot.com
For further questions, post a comment and I will answer.
Guide based on Demon Sorceress.

CLASS OVERVIEW
The Demon Sorceress
Is an area of effect mage, unleashing extremely deadly but charge point thirsty darkness area spells on her foes. She can lay waste to hordes of monsters and buff herself with her own magic buffs. She gets health from charisma, alacrity from wisdom and power from knowledge and vice versa, making up for very strange and unique builds. Her activation skills empowers her other spells but also makes them consume more charge points.

Single Target Damage: ★ ★ ★ ★ ★
Area of Effect Damage: ★ ★ ★ ★ ★
Defense: ★ ☆ ☆ ☆ ☆
Utility: ☆ ☆ ☆ ☆ ☆
Difficulty: ★ ★ ★ ★ ★
Speciality: Area of Effect Damage

PROS
• Very powerful area of effect skills
• Strong buffs
• Great crowd control and debuff abilities
• Great versatility with strong transformation
• 5 stat points per level
• Gains knowledge, wisdom and charisma from power, alacrity and health
• Magic critical hits

CONS
• Extremely high CP consumption (Extremely being an understatement)
• One decent defensive skill
• Not a single skill that gains CP
• No utility
• Transforms to Maid when low on CP
• Gains knowledge, wisdom and charisma from power, alacrity and health

STATS
Requirements should be acquired regardless of build
Be in Demon Sorceress form when spending points

Warlock
Knowledge » 3 each level until » 4000 then » Health
Health » 2 each level until » 1000 then » Knowledge

SKILLS
All skills are based of skill level 50
Scaling is based of 10 skill levels


AWAKENING

Diabolic Lady

Old Book of Blackfire [Passive]
Increases knowledge by 2 times the amount of CP consumed of the last spell used.
- Lasts 10 seconds.
- New spell casts replace the old ones.

Magical Forcefield: Epidemic [3]
Conjure a magical forcefield at the target location, debuffing all enemy targets within radius with -30%(-5%) darkness resistance for 5 seconds. The field lasts for 20(+1) seconds.
- While inside the field, your darkness damage dealt is increased by 40% for 5 seconds.
- Radius: 190(+8)
- Range: 400
- Cooldown: 5 seconds
- Max -50% darkness resistance
- Only one Spell Field: Epidemic can be active at a time.
- Consumes 173.8(+3.3) CP.

Demon Commander: Halberd Assault [5]
Summon 3 demon commanders to strike the target, dealing 143.6 ~ 148 darkness damage each.
- Number of hits increased by the number of knowledge you have. The maximum amount of times you can hit is 6.
6000 knowledge adds 1 hit.
12000 knowledge adds 2 hits.
20000 knowledge adds 3 hits.
- Range: 600(+50)
- Consumes 241(+4.3) CP.
- Gains 80(+1.6) CP.

Troops of Blackfire [5]
Activation skill, consume an additional 140.3(+2.5) CP to add 2 additional strikes dealing 70%(+10%) damage of initial Demonic Weapon spells.
- Each time a demonic weapon spell is used, the damage of Troops of Blackfire is increased by 3% up to a maximum of 100%.
- Max 100% damage of initial demonic weapon spell.
- Max 400 additional CP consumption.
- Only works on your demonic weapon spells.


Obserial Chaser

Demonstration Support [Passive]
When using a spell that consumes more than 25% of your maximum CP, you recover 5% of your total CP.

Black Star of Calamity[5]
Summon a dark star at the target location, after a slight delay it will explode 3 times in quick succession, dealing 345.8 ~ 356.2 darkness damage to all enemies within radius.
- 275(+15)
- Range: 450
- Consumes 374(+5.5) CP.
- CP consumption will never exceed 25% of your maximum CP.
If you have a maximum of 1000 CP and Black Star of Calamity costs 374 CP, the CP used will always be 250.

Dark Smoke [3]
Summon a smoke cloud at the target location, dealing 223.5 ~ 230.3 darkness damage to all targets within the cloud every 2 seconds for 20 seconds.
- Every time Black Smoke deals damage to an enemy you recover 5 CP.
- Radius: 200
- Range: 400
- Cooldown: 20 seconds
- Consumes 189.6(+2.8) CP.
- Gains 30(+0.6) CP.

Brand [5]
Activation skill, consume an additional 166.5(+2.45) CP to cause your Black spells to add a stigma mark to the targets they damage. Targets with 2 stigmas explode, dealing 45%(+0.7%) of damage received from those attacks to the target.
- Stigma marks lasts for 30 seconds.
- Max 500 additional CP consumption.
- Only works on your black spells.
- Can only be applied once per spell.


Laputurus Enchantress

Ecstatic Dance [Passive]
Upon avoided attack, movement speed is increased by 50% for 10 seconds.

Disc of Ruin [5]
Send a disc of darkness in a straight line, dealing 212.8 to 219.2 darkness damage to all enemies hit and decreases their attack speed by 17.5%(+0.25%) for 10 seconds. If the target enemy(s) suffers from a movement speed reduction debuff, the damage is increased to 276.6 ~ 284.9 darkness damage and the range is increased by 180(+1) depending on the amount of movement speed the target has.
- Width: 80(+1)
- Range: 600(+50)
- Consumes 285.1(+4.6) CP.
- Gains 35(+0.7) CP.

Storm Devil [4]
Summon a tornado at the target location, dealing 180~186 darkness damage and has a 35%(+5%) chance to pull all targets into the center of the tornado.
- If the targets hit suffers from a movement speed reduction debuff, the chance to pull in enemies is increased to 100%.
- Radius: 400(+30)
- Range: 400
- Cooldown: 3 seconds
- Consumes 229.5(+3.7) CP.
- Gains 35(+0.7) CP.

Magical Forcefield: Wire Net [3]
Conjure a magical forcefield at the target location, buffing all nearby allies within radius with 18%(+3%) increased chance to magic crit. The field lasts for 5 seconds.
- If the demon sorceress have less than 20% CP remaining, the magic critical chance is increased.
20% CP remaining equals 10% more magic critical chance.
% CP remaining equals 15% more magic critical chance.
5% CP remaining equals 20% more magic critical chance.
- Radius: 190(+8)
- Range: 400
- Cooldown: 5 seconds
- Only one Spell Field: Wire Net can be active at a time.
- Consumes 173.8(+2.8) CP.


BASIC

Shooting Chakram [1]
Fire a chakram of darkness towards the target, dealing 53~55 darkness damage.
- Gains 21 CP.

Bouncing Chakram [2]
Fire a bouncing chakram of darkness towards the target, dealing 69~71 darkness damage and bounces to nearby targets 10(+2) times.
- Bouncing radius: 200
- Maximum 12 bounces.
- Can only bounce once per target.
- Consumes 112 CP.
- Gains 43 CP.

Demonic Soldier: Leg Slice [2]
Summon a demon soldier from the underworld to slash the target, dealing 79~82 darkness damage.
- Range: 400
- Consumes 129 CP.
- Gains 45 CP.

Demonic Knight: Raining Pike [4]
Summon a demon knight from the underworld to strike the target continously, dealing 122~125 darkness damage over 4(+1) attacks.
- Range: 400
- Significantly lowers your attack speed.
- Maximum 4 attacks.
- Minimum 1 attack.
- Consumes 207 CP.
- Gains 70 CP.

Demonic Commander: Halberd Strike [5]
Summon 3 demon commanders to strike the target from all sides, dealing 142~148 darkness damage each.
- Range: 600(+50)
- Consumes 241 CP.
- Gains 80 CP.

Wave of Black Fire [2]
Summon 3 waves of black fire to strike targets in a cone, dealing 143~148 darkness damage to all targets.
- Radius: 350
- Range: 500
- Consumes 137 CP.
- Gains 40 CP.

Black Smoke [3]
Summon a smoke cloud at the target location, dealing 223~230 darkness damage to all targets within the cloud every 2 seconds for 20 seconds.
- Radius: 200
- Cooldown: 20 seconds
- Range: 40
- Consumes 190 CP.
- Gains 30 CP.

Black Volcanic Bomb [4]
Opens a gate to the underworld on the target location that spews out dark orbs on targets close to it, dealing 276~284 darkness damage to 10(+2) to each target within the radius.
- Radius: 200(+10)
- Range: 400
- Max 12 targets
- Consumes 265 CP.
- Gains 40 CP.

Black Lightning [4]
Summon a dark lightning storm at the target location, dealing 302~312 darkness damage over 3 attacks to all targets within the radius.
- Radius: 300(+20)
- Range: 450
- Cooldown: 5 seconds
- Consumes 320 CP.

Black Star of Disaster [5]
Summon a dark star at the target location, after a slight delay it will explode 3 times in quick succession, dealing 345~356 darkness damage to all enemies within radius.
- 275(+15)
- Range: 450
- Consumes 374 CP.

Magical Forcefield: Pestilence [3]
Curse the target location with a field of dark energy, debuffing all targets within radius with -30%(-5%) darkness resistance for 5 seconds. The field lasts for 20(+1) seconds.
- Radius: 190(+8)
- Range: 400
- Cooldown: 5 seconds
- Max -50% darkness resistance
- Only one Spell Field: Plague can be active at a time.
- Consumes 174 CP.

 Magical Forcefield: Shackle [3]
Curse the target location with a field of dark energy, debuffing all targets within range with -50%(-5%) movement speed for 5 seconds. The field lasts for 20(+1) seconds.
- Radius: 190(+8)
- Range: 400
- Cooldown: 5 seconds
- Max -70% movement speed
- Only one Spell Field: Shackles can be active at a time.
- Consumes 174 CP.

 Magical Forcefield: Thornbush [3]
Curse the target location with a field of dark energy, debuffing all targets within range to have 18%(+3%) increased chance to get magic critically hit. The field lasts for 20(+1) seconds.
- Radius: 190(+8)
- Range: 400
- Cooldown: 5 seconds
- Max 30% magic critical chance
- Only one Spell Field: Thornbush can be active at a time.
- Consumes 174 CP.

Dust Devil [4]
Summon a tornado at the target location, dealing 180~186 darkness damage and has a 35%(+5%) chance to pull all targets into the center of the tornado.
- Radius: 400(+30)
- Range: 400
- Max 50% pull chance.
- Cooldown: 3 seconds
- Consumes 230 CP.
- Gains 35 CP.

Disc of Extinction [5]
Send a disc of darkness in a straight line, dealing 212~219 darkness damage to all targets hit and decreases their attack speed by 17.5%(+2.5%) for 10 seconds.
- Width: 80(+1)
- Range: 600(+50)
- Consumes 285 CP.
- Gains 35 CP.

Cleansing Fire [4]
Activation skill, increase CP consumption by 50%(+8%) and increase magical damage dealt by 50%(+8%).
- Max 50% increased CP consumption (skill level 50).
- Max 50% increased magical damage dealt (skill level 50).

Endless Pain [5]
Activation skill, consume an additional 93(+20) CP to add a strike of 76 darkness damage to all Magical Forcefield spells.
- Max 350 additional CP consumption
- Only works on your forcefields.

Underworld Armory [5]
Activation skill, consume an additional 140(+25) CP to add 2 additional strikes dealing 70%(+10%) damage of initial Demonic Weapon spells.
- Max 100% of initial magic spell
- Max 400 additional CP consumption
- Only works on your demonic weapon spells.

Branding [5]
Activation skill, consume an additional 166(+25) CP to cause your Black spells to add a stigma mark to the targets they damage. Targets with 3 stigmas explode, dealing 45%(+7%) of damage recieved from those 3 attacks to all targets within radius.
- Stigma mark lasts for 30 seconds.
- Max 500 additonal CP consumption.
- Only works on your black spells.
- Can only be applied once per spell.

Phase Mutation [5]
Activation skill, have a 20%(+3%) chance to become immune to all damage for 1 second upon getting hit.
- Max 40% chance (skill level 50+70).
- Consumes 81 CP.

Mistress of the Underworld [2]
Passively increase charisma by 135.
- As a Demon Sorceress this gives you 135 charisma.

Dark Enchanting [3]
Buff skill, add an additional strike of 104(+20) darkness damage to all magic damage spells for 360(+60) seconds.
- Twice as strong as a magicians Fiery Enchant.
- Doen't work for physical skills.
- Consumes 105 CP.

Shade's Wing [4]
Self buff skill, increase your movement speed by 95%(+15%) and attack speed by 35%(+5%) for 330(+60) seconds.
- Consumes 250 CP.

Key to the Gateway [4]
Self buff skill, increase your magic critical chance by 18%(+3%) for 330(+60) seconds.
- Consumes 250 CP.

Swift Charge [1]
Communicate with the underworld, recharging 60(+10) CP over 0.94(-0.06) seconds.


Skill build: Warlock

1.Black Star of Disaster[1]
2.Dark Enchanting[50]
3.Black Star of Disaster[50]
4.Branding[50]
5.Mistress of the Underworld[50]
6.Shade's Wing[50]
7.Key to the Gateway[50]
8.Cleansing Fire[40]


ITEMS
Treasure Sets
Level: 75
Area: Ruined Sibine Fortress
Spawn: 50 minutes

Level: 125
Area: 'La' Dungeon in Rivermouth
Spawn: 60 minutes

Level: 220
Area: Eastern Trum Forest
Area: Northern Trum Forest
Spawn: 5 hours and 38 minutes

Level: 330
Area: Western Trum Forest
Spawn: 7 hours and 38 minutes

Level: 425
Area: Digged up Ossuary B6
Spawn: 9 hours and 38 minutes

Level: 535
Area: Spine Hall B2
Spawn: 10 hours and 38 minutes

Level: 580
Area: Unnamed Vestiges B2
Spawn: 11 hours and 45 minutes

Level: 650
Area: Molinar Tower 6F
Spawn: 12 hours and 50 minutes

Uniques
Verdict of the Stars (Gambler weapon)


Shooting Star


Eternal


Dark Lady


Iron Maiden


Contract of Andy


Leather Heel


Knight's Belt


Instant Aid


Inquisitor


Status of Dame Katarina


King of Elemental


Breath of Goddess

10 comments :

  1. Advise for a power build :^)

    ReplyDelete
    Replies
    1. There is not a power build lol.

      Delete
  2. u show 4 points being distributed and demon sorceress gets 5 per lvl

    ReplyDelete
  3. do you still play ? :s

    ReplyDelete
  4. lmfao!!!!!!! AOE AND DRINKING POTIONS!!! HAHAHAAHAHHA xD

    ReplyDelete