To get transcendence skills you have to first speak to Transcendent Bar in Vaultish 32,98

There are 3 types of transcendence skills. Normal, which consists of basic passive stats. Rare, which consists of passives that alter a skill based on your class in a specific way. Unique skills, which are passives that has major impact on your damage, defense or stats.
 Normal Skills
 Normal SkillsCan be obtained by speaking to Transcendent Bar.
Costs 1 Flame Stone, 5 Mysterious Stones, 5 Crystal Stones and 100 million gold.
 Rare Skills
 Rare SkillsCan be dropped from monsters level 600 or more.
 Unique Skills
 Unique SkillsCan be obtained from trials, raids, high level secret dungeons and guild dungeon 8 and 9.
Normal Skills
IncreaseFor skill level 1 ~ 10 → (skill level * 50).
For skill level 11 ~ 20 → (500 + ((skill level - 10) * 10)).
Decrease
For skill level 1 ~ 10 → (skill level * 25).
For skill level 11 ~ 20 → (250 + ((skill level - 10) * 10)).
 Muscle Strengthening
 Muscle StrengtheningPassively increase knowledge.
Decrease health.
 Knowledge Reinforcement
 Knowledge ReinforcementPassively increase knowledge.
Decrease health.
 Alacrity Strengthening
 Alacrity StrengtheningPassively increase alacrity.
Decrease charisma.
 Wisdom Enhancement
 Wisdom EnhancementPassively increase wisdom.
Decrease alacrity.
 Health Enhancement
 Health EnhancementPassively increase health.
Decrease charisma.
 Charisma Enhancement
 Charisma EnhancementPassively increase charisma.
Decrease alacrity.
 Maintenance Art
 Maintenance ArtReduces the chance that your items will lose durability.
 Physical Strength Regeneration
 Physical Strength RegenerationAbsorb HP based on damage done.
 Random Additional Damage
 Random Additional DamageRandomly add additional damage of a random element when you deal damage with an ability.
1 ~ 10 → (500 + (skill level * 50)).
11 ~ 20 → (1000 + ((skill level - 10) * 10)).
Rare Skills (Class Skills)
 (Squire) Dance of Illusion
 (Squire) Dance of IllusionAdd an additional maximum hit.
 (Warrior) Dragon Twister
 (Warrior) Dragon TwisterReduces the duration of the skill by 2 seconds.
 (Archer) Chaser
 (Archer) ChaserUpon activation, fire an additional arrow that deals damage based on the targets maximum HP.
 (Lancer) Fortress
 (Lancer) FortressSummon an additional illusion of yourself that uses this skill.
 (Magician) Meteor
 (Magician) MeteorDeals additional damage based on 30% of the damage done per second for 3 seconds.
 (Werewolf) Bestial Rage
 (Werewolf) Bestial RageAbsorb 1% of physical damage dealt while active.
Become invincible for 2 seconds when struck with a 30 second cooldown.
 (Priest) Tower of Reflection
 (Priest) Tower of ReflectionShield the target for 25% of your maximum HP.
A cooldown of 30 seconds is activated when the shield dissipates.
 (Fallen Angel) Holy Cross
 (Fallen Angel) Holy CrossShield allies healed by Holy Cross.
 (Tamer) Feed Chili
 (Tamer) Feed ChiliMaximum amount of Feed Chili removed.
Duration increased by 2 minutes.
 (Summoner) Recaller Power Up
 (Summoner) Recaller Power UpAlso increases maximum HP of summons.
 (Thief) Darting Fever
 (Thief) Darting FeverIf there are few enemies within radius, the amount of darts increases up to 8.
 (Monk) Side-Step
 (Monk) Side-StepLasts longer.
 (Princess) Goliath Slayer
 (Princess) Goliath SlayerPulls enemies hit closer to the main target.
 (Little Witch) Florence Special
 (Little Witch) Florence SpecialWill no longer turn into a Princess upon use.
 (Necromancer) Mediumism
 (Necromancer) MediumismCan now tame up to general 4 undeads.
 (Demon) Bind Blaze
 (Demon) Bind BlazeWhen an enemy with more than 40% fire resistance is struck, reduce their fire resistance by 40%.
 (Spiritualist) Giant Slalom
 (Spiritualist) Giant SlalomAdd several additional hits that deals additional damage at the end of the duration.
 (Champion) Change Crisis
 (Champion) Change CrisisLasts longer.
 (Opticalist) Serial Explosion
 (Opticalist) Serial ExplosionAttaches an additional bit after exploding all bits.
 (Beastman) Phantasmal Evasion
 (Beastman) Phantasmal EvasionAn additional illusion is summoned.
 (Maid) Do Not Disturb Cleaning
 (Maid) Do Not Disturb CleaningAdd an additional maximum hit.
 (Demon Sorceress) Demonic Commander: Halberd Strike
 (Demon Sorceress) Demonic Commander: Halberd StrikeHas a very low chance to not consume CP.
 (Musketeer) Attraction Draw
 (Musketeer) Attraction DrawIncreased radius.
Unique Skills
 Hard Blow
 Hard BlowIncrease chance to land a hard blow.
 Magic Crit
 Magic CritIncrease chance to land a magic crit.
Activation Chance
1 ~ 10 → (skill level * 1)%
11 ~ 20 → (10 + ((skill level - 10) * 0.2))%
 Magical Runaway
 Magical RunawayChance to deal additional magic damage.
Damage
1 ~ 10 → (skill level * 5)%
11 ~ 20 → (50 + (skill level - 10))%
Activation Chance
1 ~ 5 → 5% activation chance.
6 ~ 19 → 10% activation chance.
20 → 15% activation chance.
 Awakening
 AwakeningChance to ignore the maximum damage limit completely.
Activation Chance
1 ~ 10 → (skill level * 0.5)% activation chance.
11 ~ 20 → (5 + (skill level - 10) * 0.1)% activation chance.
 Adapt
 AdaptReduces the stat reduction on high level maps.
Reduction
1 ~ 10 → (skill level * 0.3)%
11 ~ 20 → (3 + (skill level - 10) * 0.06)%
 Magical Absorption
 Magical AbsorptionRestores CP based on damage dealt.
(skill level * 0.05)% of damage dealt is returned as CP.
 Spatiotemporal Disortion
 Spatiotemporal DisortionDecreases damage taken.
Damage Reduction
1 ~ 10 → (skill level * 50)
11 ~ 20 → (500 * (skill level - 10) * 10)
 Resistance
 ResistanceRecovers all elemental resistance lost to map penalty.
 
 
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