Header is Silent Clow by sakimichan
Game and skill icons made by L&K Logic Korea
Prinya.net
For further questions, post a comment and I will answer.
Guide based on Champion.
CLASS OVERVIEW
The PrincessIs all about causing chaos, using their debuffing and disrupting skills while healing and cleansing everyone in your party. Becoming invincible and transforming you or others into various different creatures. A Princess have a good variety in offensive and defensive skills and makes execllent allies in PvP thanks to their insanely powerful support skills.
Area of Effect Damage: ★ ☆ ☆ ☆ ☆
Defense: ★ ★ ★ ☆ ☆
Utility: ★ ★ ★ ★ ★
Difficulty: ★ ★ ★ ★ ★
Speciality: Debuffing
PROS
• Easy to power level• Insanely powerful utility skills
• Strong in siege war and PvP
• High versatility
• Little to no CP consumption
CONS
• Very hard to level up• Low damage
• Sometimes clunky and annoying to play
STATS
Requirements should be acquired regardless of buildHealth | » 4 each level |
SKILLS
All skills are based of skill level 50Scaling is based of 10 skill levels
AWAKENING
Queen of Power
Precise Attack
Increases your accuracy by 20%.
Throw Cats and Dogs
Now hits 1 target over 5 times for 330% damage with -5% accuracy.
(Not instantaneously)
Jabber Queen
Earn an additional 25% of base CP gained by this skill every second for 8 seconds.
Goliath Slaughter
Deals 120% damage to the main target.
Queen of Chaos
Magical Sling
Convert 50% of base offensive power into additional fire damage.
Bouncing Bottle
Now bounces to nearby enemies within 150 radius.
Bounces up to 3 times.
Bonquet Shower
Lowers the elemental resistance by an additional 37%.
Immediete Effect Potion Presentation
Heals for 10% instantly.
Can now also use special potions such as Deluxe Healing Potions.
Queen of Transformation
The Power of the Dress
Increases the critical strike chance by 50% of your armors defense.
Transform into Special Weapon
The weapon now also has a 30% chance to fatal blow and 15% chance to magic crit.
Roly-Poly
Radius increased from 100 to 150.
Together Rabbit Habbit
Targets around the rabbit will be transformed into frogs.
BASIC
Throwing Stone [1]
Throw a rock at the target, dealing 100% physical damage with 5%(+1%) accuracy.
- Gains 21 CP.
Throwing Rock [2]
Throw a huge rock at the target, dealing 160% physical damage with 5%(+1%) accuracy, 25% chance to crit and 2% chance to crush.
- Gains 65 CP.
Hot Stone [3]
Throw a hot rock at the target, dealing 150% physical damage and 60-70 fire damage.
- Gains 30 CP.
Throwing Anything [4]
Throw all rockets you have in a cone infront of you, dealing 150% physical damage to all targets hit.
- Consumes 35 CP.
Goliath Slayer [5]
Throw an enourmous rock at the target and everyone around it, dealing 650% physical damage with 10%(+2%) accuracy and ignores 50% of targets defense capability.
- Deals 60% damage to targets further away and 100% damage to the main target.
- 115(+13)cm radius.
- Consumes 70 CP.
Throwing Bottle [1]
Throw an elemental bottle at the target, dealing 500% damage based on the elemental damage of your bullet.
- Damage is based on the elemental damage of your bottle / bullet, skill level and knowledge
Potion Presentation [1]
Throw a potion at a friendly party member and everyone around it in huge area of effect, healing them for 100%(+20%) of the potions capability.
- Consumes potions in your inventory.
- 31.40%(-0.35%) chance to consume a potion on use.
- Minimum 30% chance to consume a potion on use.
- Healing is based on the healing capability of the potion and charisma.
- Gains 40 CP.
- 400(+50)cm radius around the main target.
With higher skill level, stronger potions become available.
- Small Healing Potion
- Healing Potion
- Large Healing Potion
- Full Healing Potion
Throwing Medicine [2]
Throw medicine at a friendly party member and everyone around it in a huge area of effect, healing them for 50(+10) and cleansing them from conditions depending on what type of medicine that was used.
- Consumes medicine in your inventory.
- 21.60%(-0.40%) chance to consume medicine on use.
- 450(+50)cm radius around the main target.
- Gains 40 CP.
Flower Shower [3]
Throw a flower at an enemy target and everyone around it in a huge area of effect.
Decreasing fire resistance by -17%(-3%).
Water resistance by -17%(-3%).
Land resistance by -17%(-3%).
Wind resistance by -17%(-3%).
Darkness resistance by -17%(-3%).
Light resistance by -17%(-3%).
Abnormal resistance by -17%(-3%).
Dropped system resistance by -17%(-3%).
Curse resistance by -17%(-3%).
- 15 seconds duration.
- Consumes flowers in your inventory.
- 51% chance to consume a flower on use.
- Minimum 50% chance to consume a flower on use.
- Gains 90 CP.
- 250(+30) radius around the main target.
Spreading Candy [3]
Throw candy at the enemy and everyone around it in a huge area of effect, have a 75%(+5%) chance to cause them to become confused for 28(+5) seconds.
- Consumes candy in your inventory.
- 51% chance to consume candy on use.
- Gains 90 CP.
- 200(+20)cm radius around the main target.
Slap on the Cheek [1]
Slap the target, dealing 150% physical damage with 5%(+1%) accuracy, 5%(+1%) increased attack speed and 40%(+5%) chance to cause the target to go berserk for 5 seconds.
- Gains 22 CP.
Big Slap on the Cheek [2]
Slap the target, dealing 205% physical damage with 7.5%(+1.5%) accuracy and 50% chance to knockback the target 150cm.
- Gains 45 CP.
Spinning Sling [3]
Spin your sling around, dealing 67% physical damage to all targets within weapon range over 3 hits with 10%(+2%) accuracy.
- Consumes 70(+10) CP.
Fry Slap on the Cheek [4]
Slap the target so hard it stumbles onto another nearby target, dealing 430% physical damage with 12.5%(+2.5%) accuracy.
- Maximum distance to next target 250cm.
- The second target can resist the damage with curse resistance.
- Consumes 20 CP.
Giant Bullet [5]
Grab the target and fling it around on another 15 nearby enemies, dealing 440% physical damage with 15%(+3%) accuracy.
- Maximum distance to next target 300cm.
- All targets except the main one can resist the damage with curse resistance.
- Consumes 75 CP.
Play Dead [1]
Fall dead on the ground, tricking enemies into thinking you're actually dead while increasing all elemental resistance by 25%(+5%) for 250(+50) seconds.
- 50(-10) seconds cooldown.
- All enemies will ignore you while playing dead.
- Can trick players into thinking you're dead too.
- Hides buffs while Playing Dead.
- Consumes 100 CP.
Trick Kick [2]
Activation skill, while playing dead you have a 82% chance to trick kick nearby enemies every 1 second, dealing 50 physical damage.
- Monsters have a 9% chance to counter attack you when you trick kick them.
- Bosses have their counter attack chance increased by 20-50%.
- Consumes 0 CP.
Jumping Skipping [4]
Run like the wind while skip jumping, increasing movement speed by 210(+20%) while making you immune to all damage for 60(+10) seconds. However, while jumping skipping you cannot deal damage or use skills.
- 190(-10) seconds cooldown.
- Consumes 60 CP.
Fake Crying [1]
Sit on the ground and cry, tricking people into not attacking you for 2 seconds while charging 50(+8) CP over 1 second.
Prattler [3]
Chat about your future plans or how boring the life in nacriema is with nearby enemies, charging 155(+25) CP over 1.8(-0.1) seconds and have a 75%(+10%) chance to make all enemies within 300(+30) cm sleep for 4 seconds.
Disguise as Rabbit [1]
Transform yourself into a rabbit, making all enemies ignore you and increase your movement speed by 150% and avoidance by 100% for 105(+20) seconds.
- 70(-10) seconds cooldown.
- All enemies will ignore you while playing dead.
- Charges 5 CP.
Weapon Changer [2]
Transform yourself into a weapon inside a friendly party members inventory, while in their inventory they can use you as a weapon for 525(+100) seconds. The weapon has 100%(+20%) damage and elemental damage based on your elemental resistance.
- You cannot go AFK while Weapon Changer is active.
- Consumes 90 CP.
- Max 100% damage.
Rolling Log [3]
Transform yourself into a log and roll to the target location, dealing 150 physical damage to all targets in your path.
- 150cm radius.
- 100cm roll speed per second.
- Bugged as hell, doesn't show any animations.
- Consumes 5 CP.
Fatness [4]
Transform yourself into your future self, increasing your defense capability by 120%(+20%) and deal 200 physical damage to all targets around yourself every 1.2 seconds for 30(+5) seconds with a 50% chance to stun all targets hit for 0.5 seconds.
- Consumes 210 CP.
- 100cm radius.
Kiss of Princess [5]
Kiss an enemy target, have a 100%(+10%) chance to turn it into a frog for 35(+5) seconds.
- Only useable on targets with 83%(+10%) HP or less.
- Only useable on targets (your level - 75)(+5) or less.
- Consumes 250 CP.
- While a frog, the target cannot attack or use spells.
1» Flower Girl
1. Throwing Medicine [1]
2. Weapon Changer [50]
3. Potion Presentation [50]
4. Spreading Candy [1]
5. Flower Shower [50]
6. Disguise as Rabbit [30]
7. Spreading Candy [50]
8. Jumping Skipping [50]
9. Throwing Medicine [15]
10. Throwing Bottle [50]
(Awaken as Queen of Chaos)
11. (Awaken Potion Presentation) [1]
12. (Awaken Flower Shower) [1]
13. Throwing Medicine [50]
Holy look at this damage:
ReplyDeletehttps://www.youtube.com/watch?v=e7yrBmBsGhk
How is that even possible
On the princess rework they revamped bottle also in order for
ReplyDelete- magic crits
- magic final dmg effect (horns, elemental guard, etc)
- magic strengthening effects
so on and so forth to improve the magic dmg.
"Attributes of Target Now we can receive the effect of weakening resistance, weakening magic resistance, strengthening attribute attack power, and enhancing magic attack power .
Also when magical attack, the HP absorption option is now applied. " - RSH translation
source: http://rsh.webcrow.jp/koreaupdate20180523.html
What kinda gear should the princess be looking for? any Uniques that is good for the "Flower Girl" Princess build?
ReplyDeleteSkill level + gear
DeleteDo you remember the best prefixes for semtex & or UM fire bottle?
ReplyDelete