Prinya: Werewolf Guide

Jun 28, 2017

Werewolf Guide


Artwork made by Victoria Galanina
Artwork edited by Marekatrek.
Game and skill icons made by L&K Logic Korea
Guide made by Bomina Jey
Priinya.blogspot.com
For further questions, post a comment and I will answer.
Guide based on Werewolf.

CLASS OVERVIEW
The Werewolf
Are powerful melee damage dealers and area of effect mages. They kill enemies from gigantic ranges with their Howl of Rage and activation skills. They tear their targets to shreds with their Claws of Rending Flesh while leeching the living essence out of them. Werewolves are not recommended for beginners as they require lots of finesse and gear to be viable early in their careers. I recommend only creating a Werewolf once you have collected some pieces of their required equipment.

Single Target Damage: ★ ★ ★ ☆ ☆
Area of Effect Damage: ★ ★ ★ ☆ ☆
Defense: ★ ★ ☆ ☆ ☆
Movement: ☆ ☆ ☆ ☆ ☆
Difficulty: ★ ★ ★ ★ ★
Specialty: Skill radius and activation skills

PROS
Largest skill radius in the entire game
Awakening power spike at 300
Great activation skills that can activate through walls
High versatility with Magician
With CP bonus, activation skills gain CP
Can use Claws

CONS
Hard to play
Very gear dependant
Underpowered compared to other classes with same mechanics

STATS
Requirements should be acquired regardless of build
Be in Werewolf form when spending points

1» Lycanthrope
Power 1 each level
Alacrity 1 each level until 200 then Power
Health 1 each level until 114 then Luck
Luck 1 each level

2» Flamebeast
Knowledge 1 each level
Health 1 each level
Luck 2 each level

SKILLS
All skills are based on skill level 50
Scaling is based on 10 skill levels

AWAKENING

Blood Berserker

Blood Awakening [Passive]
If the target is bleeding, absorb 2% of the damage dealt to the target. When you receive damage from an enemy, that damage cannot exceed 30% of your maximum health.

Vampire Claw [4]
Claw your target over 7 times, dealing 175%(+35%) physical damage.
- Deals 17.5% increased damage to bleeding enemies.
- Ignores interrupts.
- No longer has fixed avoidance.
- 8.045 attacks per second.
- Uses 225(+30) CP.
- Gains 200(+40) CP.

Vampire Fang [4]
Bite the target for -50% physical damage.
- Absorbs 45%(+5%) of damage done.
- 5%(+1%) increased accuracy.
- Decreases targets damage dealt by 20% for 10 seconds.
- Uses 260(+40) CP.
- Gains 100 CP.

Bloody Berserker Rage [5]
Enter a berserker rage.
Increasing your physical damage dealt by 200%(+40%), attack speed by 20%(+2%), movement speed by 30%(+2%), accuracy by 10%(+2%) and D.P by 50(+4).
- Damage dealt applies bleed for 50% of initial damage dealt every 2 seconds while active.
- Bleed doesn't stack with itself, meaning only the highest damage dealt will be applied for bleeding.
- Lasts 280(+50) seconds.
- Uses 520(+80) CP.
- Gains 500(+100) CP.


Flame Berserker

Burning Heart [Passive]
Damage dealt ignores 40% of the targets fire resistance.

Burning Sphere [3]
Roll and create a burning orb that slowly moves in the direction of your cursor, dealing 360~400(+40~40) fire damage on contact with an enemy.
- The burning orb explodes every 0.3 seconds, dealing its damage to enemies within radius.
- 200 explosion radius.
- 500 range.
- 2 seconds cooldown.
- Uses 140(+20) CP.
- Gains 125(+25) CP.

Full Moon Overflow [2]
Activation skill.
Every 7 seconds you howl and nearby enemies.
85% chance to reduce enemies movement speed by -33% for 7 seconds.
85% chance to reduce enemies attack speed by -33% for 7 seconds.
- 1200(+200) radius.
- Hits and pulls enemies through walls.
- Can only be activated against an enemy 50(+10) levels higher or lower than yourself.
- Requires 40(+5) CP.
- Gains 20(+4) CP.

Howl of Eruption [5]
How at all nearby enemies, dealing 220~280(+40~40) fire damage to all enemies within radius.
- 400(+20) radius.
- Damage dealt in the center is increased by up to 150% and decreases to 30% at the end of the radius.
- Uses 280(+30) CP.
- Gains 50(+10) CP.


Wolf-Berserker of Madness

Guide to Madness [Passive]
Rebounding Linears critical chance increased by 35%.

Rebounding Linear [4]
Roll towards your target and bounce on it and the next enemy within radius 12(+2) times, dealing 250%(+40%) physical damage on contact.
- You will return to your original location after use.
- 15%(+2%) additional avoidance for 15 seconds after use.
- 10%(+2%) additional accuracy.
- Max 12(+2) bounces.
- Can bounce on the same target more than once.
- 30 minimum radius.
- 600 radius.
- Uses 330(+50) CP.
- Gains 200(+40) CP.

Howl of the Lunatic [4]
Activation skill.
Every 10 seconds you howl at nearby enemies.
85%(+10%) chance to confuse enemies for 5 seconds.
85%(+10%) chance to stun enemies for 1.5 seconds.
- 350 radius.
- Hits and pulls enemies through walls.
- Requires 135(+15) CP.
- Gains 30(+4) CP.

Growling of Confusion [3]
Activation skill.
Every 7 seconds you howl at nearby enemies.
50% chance to reduces enemies damage by -50%(+8%) and accuracy by -25%(+4%) for 5 seconds.
Increase your physical damage dealt by 50% for 5 seconds.
- 600 radius.
- Hits and pulls enemies through walls.
- Requires 85(+10) CP.
- Gains 20(+2) CP.


BASIC

Claws of the Lycan [1]
Claw your target for 100%(+20%) physical damage.
- Gains 22(+4) CP.

Claws of Iron [2]
Claw your target for 210%(+40%) physical damage.
- Uses 80(+15) CP.
- Gains 125(+25) CP.

Fiery Rage [2]
Claw your target for 100%(+20%) physical damage and 130~180(+25~35) fire damage.
- Uses 60(+10) CP.
- Gains 75(+15) CP.

Sweeping Claw [3]
Claw targets in front of you for 200%(+40%) physical damage.
- 300 radius.
- Uses 135(+20) CP.
- Gains 125(+25) CP.

Claws of Rending Flesh [4]
Claw your target over 7 times, dealing 175%(+35%) physical damage.
- -3% fixed avoidance when attacking.
- 6.25 hits per second.
- Uses 225(+30) CP.
- Gains 200(+40) CP.

Fangs of the Lycan [1]
Bite your target for 75%(+15%) physical damage.
- 5%(+1%) additional accuracy.
- Gains 30(+6) CP.

Venomous Fangs [2]
Bite your target with a poisonous fang, dealing 75%(+15%) physical damage and another 101(+20) earth damage every second for 12(+2) seconds.
- Uses 20 CP.
- Gains 60(+12) CP.

Rabid Insanity [3]
Bite your target for 110%(+20%) physical damage.
- 50% chance to confuse the target for 18(+3) seconds.
- Uses 40 CP.
- Gains 100(+20) CP.

Gripping Bite [4]
Grip your target with your fangs, dealing 115%(+20%) physical damage every 2 seconds for 60(+10) seconds.
- Hits per second (max 2.0)
Skill level 10: 1.4
Skill level 20: 2.0
Skill level 30: 2.0
Skill level 40: 2.0
Skill level 50: 2.0
- Reduces targets movement speed by -50%.
- Reduces your own avoidance by -15% while gripping.
- Uses 250(+40) CP.
- Gains 135(+25) CP.

Vampiric Bite [4]
Bite the target for -50% physical damage.
- Absorbs 45%(+5%) of damage done.
- Uses 260(+40) CP.
- Gains 100 CP.

Rolling Crash [2]
Roll towards to your target, dealing 220%(+40%) physical damage on contact.
- Transports you to the target.
- 80 minimum range.
- 400(+10) maximum range.
- Uses 90(+15) CP.
- Gains 110(+22) CP.

Rolling Offense [2]
Roll towards your target and bite it with your fang, dealing 100%(+20%) physical damage.
- Transports you to the target.
- Uses 60(+10) CP.
- Gains 70(+14) CP.

Burning Roll [3]
Roll and create a burning orb that slowly moves in the direction of your dealing 210~250(+40~40) fire damage on contact with an enemy.
- Uses 140(+20) CP.
- Gains 125(+25) CP.

Multiple Rush [4]
Roll towards your target and bounce against it, dealing 250%(+40%) physical damage on contact with enemies.
- 10%(+2%) additional accuracy.
- Bounces 12(+2) times.
- Can bounce on the same target more than once.
- 30 minimum range.
- 300 maximum radius around your target to find a new target.
- Uses 330(+50) CP.
- Gains 200(+40) CP.

Flash of Fire [4]
Charge up over a very small period of time and then instantly teleport to your target, dealing 250%(+50%) physical damage and 10~810(+0~160) light damage on contact.
- Enemies standing between you and your target also takes damage.
- 8%(+1%) additional accuracy.
- 5% additional critical chance.
- Blinds the target(s) for 3 seconds.
- 150 minimum range.
- 450 maximum range.
- Uses 315(+50) CP.
- Gains 200(+40) CP.

Howling Moon [1]
Activation skill.
Every 5 seconds you howl at nearby enemies.
50% chance to stun enemies for 0.5 seconds.
- 1050(+150) radius.
- Hits and pulls enemies through walls.
- Requires 10(+1) CP.
- Gains 10(+2) CP.

Full Moon [2]
Activation skill.
Every 7 seconds you howl and nearby enemies.
85% chance to reduce enemies movement speed by -1333%(-100%) for 20 seconds.
- 1200(+200) radius.
- Hits and pulls enemies through walls.
- Can only be activated against an enemy 50(+10) levels higher or lower than yourself.
- Requires 40(+5) CP.
- Gains 20(+4) CP.

Growl of Hatred [3]
Activation skill.
Every 7 seconds you howl at nearby enemies.
50% chance to reduces enemies damage by -50%(+8%) and accuracy by -25%(+4%) for 18(+1) seconds.
- 600 radius.
- Hits and pulls enemies through walls.
- Requires 85(+10) CP.
- Gains 20(+2) CP.

Howl of the Lunatic [4]
Activation skill.
Every 7 seconds you howl at nearby enemies.
85%(+10%) chance to confuse enemies for 18(+1) seconds.
- 350 radius.
- Hits and pulls enemies through walls.
- Requires 135(+15) CP.
- Gains 30(+4) CP.

Howl of Rage [5]
How at all nearby enemies, dealing 220~280(+40~40) fire damage to all enemies within radius.
- 950(+150) radius.
- Uses 280(+30) CP.
- Gains 50(+10) CP.

Burst of Rage [1]
Activation skill.
Upon getting struck by an enemy.
55%(+8%) chance to increase your O.P by 11(+2) for 20(+1) seconds.
- Requires 0 CP.
- Uses 26(+5) CP.
- Gains 30(+6) CP.

Bestial Instinct [2]
Activation skill.
Upon getting struck by an enemy.
100%(+8%) chance to increase your abnormal resistance by 100%, dropped system by 50% and curse resistance by 25% against that attack.
- Requires 15 CP.
- Uses 110(+20) CP.
- Gains 125(+25) CP.

Stare of the Beast [3]
Activation skill.
Upon getting struck by an enemy.
33%(+4%) chance to stun the enemy for 1.5 seconds.
- Requires 30 CP.
- Uses 220(+40) CP.
- Gains 240(+48) CP.

Displacement [4]
Attempt to mindcontrol the target.
40%(+5%) chance to take control of the target, allows you to see through the targets eyes and run around using the targets body.
- All of the targets allies becomes enemies upon getting displaced. Meaning your enemies will be able to attack the targets body.
- Your body will dead on the ground while controlling an enemy.
- Can only be activated against an enemy 25(+10) levels higher or lower than yourself.
- Uses 260(+40) CP.

Bestial Rage [5]
Enter a berserker rage.
Increasing your physical damage dealt by 200%(+40%), attack speed by 20%(+2%), movement speed by 30%(+2%) and accuracy by 10%(+2%).
Decreasing your defense by -15 and -25%.
- Lasts 280(+50) seconds.
- Uses 520(+80) CP.
- Gains 500(+100) CP.

1» Lycanthrope
1. Claws of Rending Flesh [50]
2. Rolling Crash [1]
3. Bestial Rage [50]
4. Bestial Instinct [50]
5. Burst of Rage [50]
6. Growl of Hatred [35]
7. (Awaken Claws of Rending Flesh)
8. (Awaken Bestial Rage)
9. Growl of Hatred [50]
10. Vampiric Bite [50]
11. (Awaken Vampiric Bite)
12. (Awaken Growl of Hatred)
13. Rolling Crash [50]
14. Smoke of Avoidance [50]
15. Haste [50]
16. Barrier of Water [50]

2» Flamebeast
1. Burning Roll [50]
2. Rolling Crash [1]
3. Bestial Instinct [50]
4. Stare of the Beast [50]
5. Growl of Hatred [50]
6. Howl of Rage [50]
7. (Awaken Burning Roll)
8. Smoke of Avoidance [50]
9. Haste [50]
10. Barrier of Water [50]

ITEMS
Treasure Sets
Level: 75
Area: Ruined Sibine Fortress - Barracks B1
Spawn: 50 minutes

Level: 190
Area: Salty Cave B4
Spawn: 60 minutes

Level: 295
Area: Swep Tower 8F
Spawn: 5 hours and 38 minutes

Level: 385
Area: Southern Trum Forest
Area: Swep Tower B6
Spawn: 7 hours and 38 minutes

Level: 450
Area: Swep Tower B13
Spawn: 9 hours and 38 minutes

Level: 470
Area: Short Cuts to Dark Elf Palace
Spawn: 10 hours and 38 minutes

Level: 580
Area: Golden Swamp Cave B3
Spawn: 11 hours and 45 minutes

Level: 650
Area: 6th floor of Molinar Tower
Spawn: 12 hours and 50 minutes

Uniques
Heart Detacher


Grizzly Fang


Burning Werewolf


Iron Claw Ultimate


Tiger Claw


Hot-Dog Bone

2 comments :

  1. Do you know anything about the tset list ?

    ReplyDelete
    Replies
    1. Added a temporary list until I can figure out how to make it look nicer.

      Delete