Prinya: Champion Guide

Dec 30, 2017

Champion Guide


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Character render made by L&K Logic Korea
Game and skill icons made by L&K Logic Korea
Prinya.net
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Guide based on Champion.

CLASS OVERVIEW
The Champion
Is often called the king of area damage, and with good reason. The Champion utilizes a combo system that lets you tear through the opposition using your Possessions, your Aura and your combo finale skills. Very unique playstyle with two unique builds to choose from, both with their strengths and weaknesses. Just make sure to switch to Spiritualist once you hit that PvP field.

Single Target Damage: ★ ☆ ☆ ☆ ☆
Area of Effect Damage: ★ ★ ★ ★ ★
Defense: ★ ☆ ☆ ☆ ☆
Movement: ☆ ☆ ☆ ☆ ☆
Difficulty: ★ ★ ★ ★ ★
Speciality: Area of effect damage

PROS
Very powerful area of effect skills
Fast base weapon speed
Big awakening powerspike
Requires specific gear
Easy to level up
5 stat points per level
Great versatility with strong transformation for PvP

CONS
Lacking single target damage
High skill ceiling
Bad utility skill
High CP consumption
Useless in PvP

STATS
Requirements should be acquired regardless of build

Standard Physical
Power » 2 each level
Alacrity » 1 each level until » 300 then » Luck
Health » 1 each level until » 100 then » Power
Luck » 1 each level

SKILLS
All skills are based of skill level 50
Scaling is based of 10 skill levels

AWAKENING

Stylish Attacker
Interpret the Secret [Passive]
Using a skill increases your final damage by 5% for 2 seconds.
Stacks with itself up to 5 times for a maximum of 25% final damage.

Hawk Sever [3]
Removes the cooldown from all your abilities for 30 seconds.

Final Bullet [5]
Radius increased from 200 to 250.

Deadly Weapon [5]
Increases your final damage by 25% for 5 seconds.

Lazy Assailant
Over Hit [Passive]
Passively increases hard blow chance by 10%.

Aura Blast [5]
Removes the minimum radius.
Causes Aura Explosion to hit 4(+0.4) targets within radius.
Killing an enemy with Aura Explosion causes you to regain half of the CP consumed.

Snake Specter [2]
Causes the additional hits to also strike enemies close to the target.

Maximum Exceed [5]
Increased duration to 175 seconds.

Absorber of Totemism
The Trinity [Passive]
Up to 3 Possessions can be stacked.
Activates Trinity for 30 seconds when you have 3 Possessions and causes all the Possessions activated to last over the duration.
Trinity is refreshed upon using an additional Possession.
When Trinity is activated, physical damage dealt and avoidance is increased by 50%.

Hit Climax [5]
Damage is increased from 105% to 130%.
Summons an illusion to carry out the hits for you, stacks.
Fatal blow chance is increased by 10% for with each hit.

Puma Festination [4]
Range increased from 400 to 500.

Bear Stroke [3]
Stuns enemies near the main target.


BASIC

Possession Bull [1]
Stab the target with your claw.
Deals 75%(+15%) physical damage.
- Applies the Bull possession, increasing your damage dealt by a flat 510(+100).
- Gains 16(+3) CP.
- Consumes 0 CP.

Possession Hawk [2]
Throw a spirit at the target.
Deals 110%(+20%) physical damage.
- Applies the Hawk possession which makes your Hawk Dissect, Bear Blow and Lethal Weapon hit an extra 3.5(+0.5) times.
- With Hawk possession you can hit a maximum of 4 times.
- 400 range.
- Gains 15(+5) CP.
- Consumes 75(+15%) CP.

Possession Bear [1]
Slash the target with your claw.
Deals 75%(+15%) physical damage.
- Applies the Bear possession, causing your skills to gain an additional 26(+5) CP.
- 10%(+2%) additional accuracy.
- Gains 21(+4) CP.
- Consumes 0 CP.

Possession Snake [1]
Backflip and strike the target with your claw.
Deals 75%(+15%) physical damage.
- Applies the Snake possesion which lowers the cooldown of your abilities by 30%(+5%).
- 25%(+5%) chance to stun the target for ? seconds.
- Gains 21(+4) CP.
- Consumes 0 CP.

Possession Puma [2]
Slash the target with your claw.
Deals 50%(+10%) physical damage.
- Applies the Puma possession which fixes your critical strike chance to 35%(+5%).
When critical strike chance is fixed, critical strike from other sources does not apply.
- Gains 50(+12) CP.
- Consumes 35(+5%) CP.

Snake Illusion [2]
Throw a spirit at the target that continues to strike the target 10(+1) times.
Deals 21%(+4%) physical damage.
- Applies your aura, which causes your combos to deal an additional 85%(+15%) final damage for 10 seconds.

Hawk Dissect [3]
Slash the target with your claw.
Deals 90%(+35%) physical damage.
- Slows the target by 50%(+5%) for 10 seconds.
- Lowers elemental resistances by 30%(+5%) for 9 seconds.
- Applies your aura, which causes your combos to deal an additional 85%(+15%) final damage for 10 seconds.

Bear Blow [3]
Slash the target with your claw.
Deals 200%(+30%) physical damage.
- 150%(+20%) chance to knockback the target 300(+30) range.
- 35%(5%) chance in PVP.
- Slows the targets movement speed by 35%(+5%) for 10 seconds.
- Applies your aura, which causes your combos to deal an additional 85%(+15%) final damage for 10 seconds.
- Gains 20(+10) CP.
- Consumes 130(+20) CP.

Bulls Rush [3]
Jump up in the air and land at the target location.
Deals 195%(+35%) physical damage to all targets at the landing location.
- Applies your aura, which causes your combos to deal an additional 85%(+15%) final damage for 10 seconds.
- 400(+20) range.
- Gains 30(+10) CP.
- Consumes 70(+10) CP.

Puma Acceleration [4]
Rush at the target with illusions that strikes the target over 6(+0.6) hits.
Deals 110%(+30%) physical damage per illusion.
- Max 7 hits.
- 25% increased base attack speed.
- -15%(+1%) decreased accuracy.
- Decreases the targets defense by 35%(+5%) for 10 seconds.
- Applies your aura, which causes your combos to deal an additional 85%(+15%) final damage for 10 seconds.
- 400 range.
- Gains 160(+30) CP.
- Consumes 235(+35) CP.

Lethal Weapon [5]
Backflip and strike the target with your claw which causes them to fly up high in the air.
Deals 250%(+30%) physical damage.
- Empowers your weapon, increasing your hard blow chance by 35%(+5%).
- 50% increased base attack speed.
- Combo ability, benefits from your aura.
- 60 seconds cooldown.
- Gains 60(+10) CP.
- Consumes 260(+40) CP.

Last Bullet [5]
Summon 9.5(+1.5) illusions to strike all enemies within 200 radius 6(+1) times.
Deals 40%(+16%) physical damage.
- Max 10 illusions.
- Max 10 hits.
- 36% increased base attack speed.
- Combo ability, benefits from your aura.
- Gains 135(+25) CP.
- Consumes 235(+35) CP.

Hit End [5]
Quickly hit your target over 9(+1) hits.
Deals 105%(+25%) physical damage.
- Max 12 hits.
- 400% increased base attack speed.
- Combo ability, benefits from your aura.
- Small unresistable knockback that works even if you don't deal damage.
- Gains 160(+30) CP.
- Consumes 225(+35) CP.

Aura Explosion [5]
Continuously throw spirits at your target over 10(+1) hits.
Deals 40%(+18%) physical damage.
- Max 12 hits.
- 400% increased base attack speed.
- Combo ability, benefits from your aura.
- 600(+50) range.
- Gains 130(+25) CP.
- Consumes 250(+30) CP.

Happy Blossom [5]
Blast the spiritual energy around you and cause a huge explosion.
Deals 235%(+35%) physical damage.
- Combo ability, benefits from your aura.
- 275(+45) radius.
- 100% chance to stun for 3 seconds.
- Gains 105(+20) CP.
- Consumes 270(+40) CP.

Concentration [1]
Activation skill.
Increase accuracy by 9(+1%).
- Requires 1 CP.

Reflection [2]
Activation skill.
Deflect incoming attacks.
- 35%(+5%) chance to reduce physical damage taken by 30%(+5%) on hit.
- Max 60%
- Increase your attack speed by 25% for 3 seconds on activation.

Change Crisis [3]
Activation skill.
Dodge incoming attacks.
- 35%(+4%) chance to completely negate an incoming physical damage hit.
- Max 55%
- Increase your movement speed by 80% for 3 seconds on activation.

Shield Breaking [4]
Activation skill.
Your enemies does not have time to defend themselves.
- 40%(+6%) chance to completely ignore the targets block.
- Max 60%

Maximum Break [5]
Accelerate to maximum potential, increasing your abilities.
1 second cast speed.
Attack speed increased by 15%(+2%).
Defense increased by 35%(+5%).
Accuracy increased by 7%(+1%).
Avoidance increased by 7%(+1%).
Movement speed increased by 70%(+10%).
- 60 seconds duration.
- 180 seconds cooldown.

Puma Step [1]
Passive skill.
Concentration increased by 60%(+10%).
- Max 60%.

Snake Skin [2]
Passive skill.
Abnormal resistance increased by 60%(+10%).
- Max 70%.

Bulls Heart [3]
Passive skill.
Health points increased by 1350(+250).

Hawk Eye [4]
Passive skill.
Radius of area of effect skills increased by 16(+3.2).

Fatal Blow [5]
Passive skill.
Hard blow chance increased by 6(+1%).
- Max 10%.


LAST BULLET SKILL BUILD

Possession Bull » [50]
Early damage boost.

Hit End » [1]
Early damage over hits.

Bulls Heart » [25]
Free HP.

Last Bullet » [50]
Main damage ability.

Hawk Dissect » [50]
Main aura skill.

Bulls heart » [50]

Possession Bear » [50]
Main Possession.

Concentration » [30]
Free accuracy.

Hawk Dissect » [Awaken]
Build enabler.

Last Bullet » [Awaken]
Reduces the main weakness of the ability.

Concentration » [50]

Lethal Weapon » [50]
Increases hard blow chance.

Lethal Weapon » [Awaken]
More damage.

Fatal Blow » [50]
Passively increases hard blow chance.

Snake Skin » [30]
Free resistance.

Hawk Eye » [50]
Increases radius of Last Bullet.


AURA EXPLOSION SKILL BUILD

Possession Bull » [50]
Early damage boost.

Hit End » [1]
Early damage over hits.

Bulls Heart » [25]
Free HP.

Last Bullet » [50]
Early area damage tool.

Snake Illusion » [50]
Main aura skill.

Concentration » [50]
Free accuracy.

Bulls heart » [50]

Fatal blow » [24]
Passively increases hard blow chance.

Aura Explosion » [50]
Main damage ability.

Aura Explosion » [Awaken]
Build enabler.

Fatal Blow » [50]

Snake Skin » [30]
Free resistance.

Shield Breaking » [50]
Ignore enemy blocks.


ITEMS
Treasure Sets
Level: 60
Area: Rooley River / The River-mouth
Spawn: 50 minutes

Level: 130
Area: The Underpass of Smug B3
Spawn: 60 minutes

Level: 270
Area: Exhibition of Past Glories
Spawn: 5 hours and 38 minutes

Level: 330
Area: Nameless Tower B4
Spawn: 7 hours and 38 minutes

Level: 425
Area: Digged up Ossuary B6
Spawn: 9 hours and 38 minutes

Level: 535
Area: Cave of Cursed Mizna B2
Spawn: 10 hours and 38 minutes

Level: 580
Area: Golden Swamp Cave B3
Spawn: 11 hours and 45 minutes

Level: 710
Area: Forest of Time 3
Spawn: 12 hours and 50 minutes

Uniques

Deadly Space
Used early game for the base critical hit it provides and solid stats. Or you can find a rare one that has more O.P and maybe a more suitable prefix.


Shadow Snake
Solid low level weapon with crit chance.


Fairy Pitt
Can be used for its skyhigh base elemental damage together with Hot Dog Bone, other fire weakening items and fire aura.


Flame of Three-Headed Dog
Same as above.


Impossible Measurement
Solid weapon with great base attack speed and high damage.


Infernal Brawler
Hard blow chance makes this weapon worthy of picking up if you manage to pick up the pieces.


Apache Claw
Best in slot weapon with insane stats, the 20% hard blow chance makes this weapon one of the strongest weapons in the game.


Tiger Claw NX
Champions can use NX claws, Tiger Claw is a solid pick up at low level if you can NX the 35% attack speed one you get from ticket.


Hot-Dog Bone NX
Might sound crazy but when you hit max damage it can be a good pick up with fire aura to utilize that fire damage.


Tongpa Claw NX
Best in slot glove for champion.


Serene Intruder


Statue Boots
Since Champion does not benefit that much from attack speed, Statue Boots is the perfect pair of slippers.


Form Guard
Perfect gloves to tackle that pesky CP usage.


Hands of Adversary
Makes you pretty much immortal against enemies without abnormal resistance.

1 comment :

  1. Hi, I was wondering why you don't use puma posession anymore. Is it because at high level your crit chance becomes higher than 35%? Also is fatal blow activation different from crit chance? Like would 25% fatal blow be stacked with puma possession. Thanks <3

    ReplyDelete