Basic Skills

Minimum health limit changed from 80% to 100%.
Targets who are asleep now has a 100% chance to be crit.

Duration changed from 10(+1) to 3(+0.3) and the number of hits changed from 10(+1) to 9(+1).

Stats increased from 210%(+30%) to 230%(+40%).
Duration increased from 160(+20) to 310(+50) seconds.
CP consumption increased from 150 to 250(+20).

Darkness damage increased from 680(+120) to 1360(+240).
Duration decreased from 4.5(-0.1) to 3.5(-0.2).

Darkness damage increased from 330(+60) to 660(+120).

Darkness damage increased from 90(+15) to 270(+45).

Now also applied on skill usage.
Damage amplified by strengthen and weaken.
Also decreases targets magic resistance and darkness resistance.

Damage changed from earth to darkness.
Damage type changed from poison to single hit.
Forces your pet to attack the target.

Now deals damage every 1 second instead of every 3 seconds.

No longer has a damage cap.
Strange Conjurer

Damage is reduced by 5% for each additional hit from Cotton Ball.

After use, if knowledge is higher than power, your knowledge will also be increased by 50% in addition to the +3 skill effect.

Number of hits increased from 1 to 6 in addition to the original effect.
Wicked Psychologist

Deals additional darkness damage based on the original skill?

Darkness damage decreased from 1565(+150) to 783(+75).
Number of hits increased from 1 to 4.
(Applies Passive Effect)

Damage decreased from 1065(+100) to 533(+50).
Number of hits increased from 1 to 2.
(Applies Passive Effect)

Number of hits increased from 1 to 2.
(Applies Passive Effect)
Demonic Tuner

Now also deals 624(+60) darkness damage every 1 second then explodes for 900 darkness damage after 10 seconds.

Now additionally deals 1065(+100) darkness damage.

Base hits changed. Removed a few restrictions.
Is this currently in the server ?
ReplyDeleteNope this was just posted on Korean website.
Delete