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Scaling based on 10 skill levels.

CP Consumption reduced.
CP Gain reduced.
Damage dealt decreased by roughly 50%.
Added a 150% damage per 100 levels scaling similar to Seeker.

CP Gain increased.
Damage dealt decreased by roughly 50%.
Now hits 7(+1) times instantly instead of over time.

Attack count increased from 3(+0.5) to 7(+1).
Radius increased from 250 to 300.
Added a cooldown of 3 seconds.

No longer increases critical hit damage.
Activation chance increased from 30%(+5%) to 100%.
Now deals 22.25%(+2.5%) of your physical damage as additional fire damage.

Reduced the time it takes to reload gunpowder from 20 seconds to 10 seconds.

CP Consumption reduced.
CP Gain reduced.
Radius reduced from 300 to 250.
Knockback range reduced from 75 to 50.
Now increases final damage dealt by 20% for 2 seconds.

Gunpowder reload time reduced from 7(+1) seconds to 4(+0.5) seconds.
Now also increases your critical chance with rifle skills by 100%.

Now deals roughly 60% more damage.

Now has a fixed duration of 5 seconds instead of scaling up to 5 seconds.
Fire damage dealt per second doubled.
Now also decreases accuracy and avoidance by 15%.

Now deals roughly 420% increased damage.

Now increases CP bonus by 10%(+1%) for 23(+4) seconds on use.

Now increases critical hit chance by 10%(+1%) for 23(+4) seconds on use.

No longer increases attack speed.
Now reduced the cooldown of all skills by 1(?) second.
Is this the patch that will come to pass on November for musketeer??
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